Initialize engine version: 4.2.2f1 (54f0fc09defb)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 21.21.13.7653]
    Renderer: NVIDIA GeForce GTX 960
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\P31RestKit.dll (this message is harmless)
Loading D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\P31RestKit.dll into Unity Child Domain
- Completed reload, in  0.348 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\game\szjryx\10.17\Candy Maze\Candy_Data\Managed\System.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1657)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1657)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1657)

UnloadTime: 0.312434 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 1292.
Total: 3.012049 ms (FindLiveObjects: 0.053430 ms CreateObjectMapping: 0.018715 ms MarkObjects: 1.168534 ms  DeleteObjects: 0.027470 ms)

Unity side called: OnPause1 
 
(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Adding MoPub
 
(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

BHClient StartUser Error couldn't connect to host
 
(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

BHClient GetStoreDataCoroutine Error couldn't connect to host
 
(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

BHClient StartUser Error couldn't connect to host
 
(Filename: C:/BuildAgent/work/ea95e74f6e5f192d/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

